16AD0: Bassa Vah

This section provides a quick summary of the Unicode code point block: 'Bassa Vah', which contains 36 code points to represent the Bassa Vah script which is used for the tonal Bassa language of Liberia.

Block name: Bassa Vah

Block range: U+16AD0 ... U+16AFF

Number of code points: 36

Introduced since: Unicode version 7.0

Complet list of code points: unicode.org/charts/PDF/U16AD0.pdf

Code point samples:

Unicode - Bassa Vah
Unicode - Bassa Vah

The "Bassa Vah" block contains code points to represent the Bassa Vah script which is used for the tonal Bassa language of Liberia.

Table of Contents

 About This Book

 Character Sets and Encodings

 ASCII Character Set and Encoding

 GB2312 Character Set and Encoding

 GB18030 Character Set and Encoding

 JIS X0208 Character Set and Encodings

 Unicode Character Set

 UTF-8 (Unicode Transformation Format - 8-Bit)

 UTF-16, UTF-16BE and UTF-16LE Encodings

 UTF-32, UTF-32BE and UTF-32LE Encodings

 Java Language and Unicode Characters

 Character Encoding in Java

 Character Set Encoding Maps

 Encoding Conversion Programs for Encoded Text Files

 Using Notepad as a Unicode Text Editor

 Using Microsoft Word as a Unicode Text Editor

 Using Microsoft Excel as a Unicode Text Editor

 Unicode Fonts

 Unicode Code Point Blocks: 0000 - 0FFF

 Unicode Code Point Blocks: 1000 - FFFF

 Unicode Code Point Blocks: 10000 - 11FFF

Unicode Code Point Blocks: 12000 - 10FFFF

 12000: Cuneiform

 12400: Cuneiform Numbers and Punctuation

 12480: Early Dynastic Cuneiform

 13000: Egyptian Hieroglyphs

 13430: Egyptian Hieroglyph Format Controls

 14400: Anatolian Hieroglyphs

 16800: Bamum Supplement

 16A40: Mro

16AD0: Bassa Vah

 16B00: Pahawh Hmong

 16E40: Medefaidrin

 16F00: Miao

 16FE0: Ideographic Symbols and Punctuation

 17000: Tangut

 18800: Tangut Components

 18B00: Khitan Small Script

 18D00: Tangut Supplement

 1B000: Kana Supplement

 1B100: Kana Extended-A

 1B130: Small Kana Extension

 1B170: Nushu

 1BC00: Duployan

 1BCA0: Shorthand Format Controls

 1D000: Byzantine Musical Symbols

 1D100: Musical Symbols

 1D200: Ancient Greek Musical Notation

 1D2E0: Mayan Numerals

 1D300: Tai Xuan Jing Symbols

 1D360: Counting Rod Numerals

 1D400: Mathematical Alphanumeric Symbols

 1D800: Sutton SignWriting

 1E000: Glagolitic Supplement

 1E100: Nyiakeng Puachue Hmong

 1E2C0: Wancho

 1E800: Mende Kikakui

 1E900: Adlam

 1EC70: Indic Siyaq Numbers

 1ED00: Ottoman Siyaq Numbers

 1EE00: Arabic Mathematical Alphabetic Symbols

 1F000: Mahjong Tiles

 1F030: Domino Tiles

 1F0A0: Playing Cards

 1F100: Enclosed Alphanumeric Supplement

 1F200: Enclosed Ideographic Supplement

 1F300: Miscellaneous Symbols And Pictographs

 1F600: Emoticons

 1F650: Ornamental Dingbats

 1F680: Transport and Map Symbols

 1F700: Alchemical Symbols

 1F780: Geometric Shapes Extended

 1F800: Supplemental Arrows-C

 1F900: Supplemental Symbols and Pictographs

 1FA00: Chess Symbols

 1FA70: Symbols and Pictographs Extended-A

 1FB00: Symbols for Legacy Computing

 20000: CJK Unified Ideographs Extension B

 2A700: CJK Unified Ideographs Extension C

 2B740: CJK Unified Ideographs Extension D

 2B820: CJK Extension-E

 2CEB0: CJK Extension-F

 2F800: CJK Compatibility Ideographs Supplement

 30000: CJK Unified Ideographs Extension G

 E0000: Tags

 E0100: Variation Selectors Supplement

 F0000: Supplementary Private Use Area-A

 100000: Supplementary Private Use Area-B

 Outdated Tutorials


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